Wednesday, 13 April 2011

Characterised Walk Cycle

I have decided to base my characterised walk cycle on a spy holding his hands as a gun and creeping with more or less no weight in his walk - no "bounce" in between each step.

I have adapted the walk cycle by lowering the hips to rid of the bounce in Moom's step and positioned his hands up into a shape of a hand-gun. Maybe needs his head moving as if looking around nervously?




Video Reference Development

Before beginning to animate, I have studied and drawn the basic body shapes and timed these.









After studying the video through making these thumbnails and timings, I feel ready to animate. Here is my first capture:


The arms need to be revised during the fall but the shapes are positions of the key frames are mostly effective.


Have continued to revise the arms in this capture, however they are still not right at the moment of impact to the floor.


Have revised the arms and the football bounce. However, although I have kept the timings of the animation realistic in terms of the reference video, the fall looks to slow so needs to be speed up.

FINAL ANIMATION:



Video Reference

For the last part of our brief, we have to take a video footage and use it as reference to animate the Moom character. After watching all of the video footage on myUCA I have decided to use the following footage as reference material for my animation...


I have chosen this video because I think the individual poses, especially in Jack's fall, will create an interesting animation and will be fun to animate as well!

Friday, 1 April 2011

Shuttlecock

Last of the 3 Ball exercises. Starting by getting the bounce right minus the rotations.


Added rotation:



FINAL SHUTTLECOCK (with added spin at the end):








Bowling Ball

Second of my 3 bouncing ball excercises. This is based on the following youtube reference video:


Similar to the Tenns Ball, I began by getting accurate timings of the ball in terms of the height and bounce distance.



Once the timing has been figured out, I added a rotation onto the ball:



FINAL BOWLING BALL:



Friday, 25 March 2011

Tennis Ball

My first of the 3 ball bouncing excercises. I found that using the squash and stretch effectively emphasized the bounce of the tennis ball and found that the bouce worked well bouncing across the screen rather than up and down on the spot.



Firstly, I need to get the ball bounce looking realistic in terms of height, distance and timing.


Once I was happy with the timing, I began adding squash and stretch.


Here is my final Tennis Ball:





Ball Bounces Thumbnails

Before animating the shuttlecock, tennis ball and bowling ball I had to time the reference videos in terms of the time it took for the ball to reach the peak and floor of the bounce and record these in the form of thumbnail skteches: